Saturday, 28 May 2011

Day 2ish: Hey Why is that building Red!??!?!?!?

Hey! Its another Day and Another feature of Mirror's Edge! Well Today I'm gonna talk about the use of colours in Mirror's Edge!

If you've seen some gameplay of Mirror's Edge you've might have noticed that almost every single building and object is WHITE. Well that is a choice made by the developers as to portray the city as a Clean,Urban and Peaceful City as its spotlessly white and the real reason is to contrast with the other colours featured in the game.
The White City

In the Previous entry I've mentioned that there isn't or barely a HUD(Head's Up Display) in Mirror's Edge, its due to the use of contrast between white and other colours. Other colours in this game is used to highlight objects or places of interest.  Since this game game is kinda like a "Race" it helps to tell you where you're suppose to go. Red is used the most in the game as it is the most vibrant colour out of the others. 
Note: The Contrast between White and the other Colours

Other colours like Green,Yellow,Blue and Orange are used too but its not really used as much as red or really used for objects/places of interest.So When the game wants to tell you that you should grab onto a poll or climb this box or slide down the zip-line it would be coloured red so you'll know that you should use that to continue. 

The enemies of the game are coloured black which further makes them stand out from the white city which helps when you speed around the area, picking them one by one.



Thursday, 26 May 2011

Day 1: Ugh...So White and Giddy....

So I'm Gonna Talk about the various elements in Mirror's Edge but first off Let's get you up to speed on what is Mirror's Edge!
Mirror's Edge is published by EA(DICE).
It's a First Person Platforming Action-Adventure set in a future Utopian City where everything is comfortable and crime is non-existent. You Play Faith, A Runner. Runner's are information Messengers, they deliver info for clients as in this city,Everything is controlled and Watched from the internet to TV. So to have some Privacy, they hire Runners to deliver info for them so that the Government does not know about it.
The Story follows Faith's Investigation into a Case after her sister is kidnapped for her involvement in that case.

So Today I'm gonna talk about the Visual Elements of Mirror's Edge.
Firstly, the 1st Person Perspective.
1st Person Perspective is when the reader/viewer is placed in the perspective of a character or simply YOU are the Character and you see what they see. This is the case in 1st person games like FPS as the player plays from the character's point of view.In books, Author's use this perspective to allow the reader to connect to the story as if they are in the story themselves, further dragging the reader into the story's universe. But as this game is a mostly a Platformer, the usual perspective is from a third person view as platforming requires precision and awareness as the most common way to lose is to jump at the wrong spot and Fall into a Bottomless pit...
But this game doesn't follow that and instead uses 1st person perspective! Why you ask? Like I said above, the 1st person perspective has the player get more involved with the story. Thus its mostly motivated by the story but also another layer of difficulty as you don't have the awarness of what's coming ahead. Also as the gameplay is inspired by Parkour and free running, players are able to experience what is like to parkour and such as we see the world from the 1st person's perspective too.

Secondly, The Reticle, I know this game is NOT a FPS despite having a reticle in the middle of the screen. The Reticle in the screen is a safety measure as without it, you will get headaches,motion sickness from it as unlike FPS, its much faster than an FPS in terms of movement of the character as Faith has to Run a lot. So the reticle is a point where you're eyes can fix open so that you won't vomit out your lunch!

Lastly,No HUDs,This game doesn't really require a HUD(Head's Up Display) as due to a certain element I will talk about in another post which makes it useless. Another reason they did not put a HUD is that it removes the player from the Universe as in Real Life you don't have HUDs in your eyes or in your brain as a matter of fact.

OMG! Everything is White!

Hi!Hi! Welcome to the Edge of My Mirror...!?
This is where I will talk about this awesome game:
MIRROR'S EDGE!
Yes! You've Read it Correctly...this blog will all about Mirror's Edge!
But NO! this is not a Fan Page...maybe it is...I don't know... :D
Well Check Back here for more in the coming days,Months or Years...?